Today the new version of 3ds max was made available
for trial download.
The news concerning mental ray is about the same as
in maya but with a more slick OEM integration.
Ill think play around with it for o while and then
its time o try to brake out the improved glare shader
and fiddle it in to maya.. but thats another post.
glare in action
Wednesday, October 17, 2007
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